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My Menorah Art Direction & CG Supervision

Jewish Interactive is a wonderful studio located in the United States and dedicated to creating educational games for Jewish children.
I had the opportunity to help them bring their new Hanukkah game for the first time into the 3D realm, it is now available for all mobile platforms and PC.
I was responsible for art direction and CG supervision in a team of 5.
Check it out at http://jewishinteractive.net/product-gallery/my-menorah/

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Mickey’s Magical Math World

I had the pleasure to work with Crew 972 on this fun IPad game for Disney.
I had to fix Mickey’s and Mini’s topology that arrived from the client for them to work properly in animation and create the different alien characters.

Warhammer Eternal Crusade

Finished working on the Chaplain character with a co worker. Had a great time with the very pleasant and aspiring crew of Icon Creative Studio !

At the top is the initial look development of the character texturing and shading wise. At the bottom a character I did in 2.5 days as proof of concept, complete with Topology.

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Koth of the Hammer 3D Print

Special thanks ! to Ido Eylon from Stratasys (formerly known as Objet) who offered to print this piece for testing.

Hogs Breath Mate

I had the fun and pleasure of doing the modeling of Hogster for the 25th anniversary of Hog’s Breath Cafe.
Commercial was done by Alex Orelle and Crew 972.

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3D Printed Liara T’soni

A big thanks to Kfir Ram and the Israeli Animation College (IAC) !
Kfir asked if I’d like to print one of my digital sculpts and together we made this version of Liara as a gift to Nir Avital whom is the biggest fan of the Mass Effect game series I know :)
The 3D print is in white which means Nir can have it painted, all of the sculpt details is in there including the tiniest wrinkles and fabric texture although it can not be seen in the photograph.

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Stratasys and 3D Printing

I was recently invited to “Stratasys”, the Israeli branch is formerly known as “Objet” and is located in Rehovot, Israel.

Stratasys is the largest international 3D printing company and you can visit their website at http://www.stratasys.com

The meeting was extremely interesting and I learned many important things about 3D printing and the different printers available.

Of course I also took pictures of practically everything and I’m glad I can post some of them here !

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Koth Received Recognition

My sculpt and render of Koth of the Hammer received some nice recognition !

The work received a top row @ CGArena.com

Was chosen to be in the Staff Picks section of Sketchfab

Was among the top works @ CGGallery.com

Was featured @ “It’s Art” & “CGMeetup” official facebook pages

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Bad Hare Day

Bad Hare Day is a 30 seconds short we’re making here at The Pixelers in collaboration with the 3DU Animation College.

My role in the project is to supervise the creation of all CG assets.

I’ve decided to add a separate tab to the side bar to give it a proper stage.

Please visit the project blog at http://www.hareday.com

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IAC Art Chellenge – X-Men

A new challenge by the Israeli Animation College (IAC) is calling artists all around Israel to design an original character concept for X-Men and perhaps win awesome prizes such as X-Box 360 and scholarships for the different courses.
I am honored to take part as one of the judges for this challenge !

You can visit the link for this challenge at http://www.ani-mator.com/xmen

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Wolverine Video Became Featured on YouTube

Not sure how or why but for the past few months when one searched “Mudbox” on Youtube he sees my “Mudbox Speed Sculpting Wolverine Bust” video on the top as a Featured Video.

Pretty cool :)

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Lotto Commercial

I recently had the opportunity to work on yet another Lotto commercial for Snowball | VFX.
Besides the characters I did the modeling for all of the 3D content in the commercial, that means a set and various props.

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Global Game Jam 2013

Global Game Jam was a blast ! Check out the game we made in less than 20 hours, it’s not much and many compromises were made but we finished it !

http://www.nitako.com/files/ShooterRace/ShooterRace.html

Yuval Markovich did the coding, Noam Abta did the gui, lighting and brought the idea, Tsahi Reznick did the environment and animation and I mostly created the character.
Unfortunately, due to the lack of time many of the things weren’t implemented such as normal maps & most of the animations

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Icon TLV Festival – 3D Printed Award

I was asked by the אייקוןicon TLV pestival owners to design and create a 3D trophy for the winners of the festival that would be printed in plastic.
This is the result.

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2nd Place @ IAC Challenge

The challenge was called “Future Police in Future City” and the challengers had to create a character, a city or both in any artistic format.

Was kind of hoping for the first place but 2nd place is just fine as well ! :)

The 2nd place prize was a scholarship equal to the sum of 4,000 NIS for a course in IAC, a pair of tickets to the movie “Judge Dredd”, a pair of tickets to the “Icon” festival in TLV & the winning works were shown in prime film theaters around the country.

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Short by Alex Orelle

A new short movie project by Alex Orelle, an animator from Pixar and the owner of Crew 972 studio is being worked on in collaboration with the Israeli Animation College (IAC).

I am very happy and honored to have been asked to create the leading characters for this project which are Sam, Milton & The President.

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Vipo Season 2 – Behind the Scenes

We finally finished working on Vipo: Surviving Time Island ! Vipo is a TV series created by Snowball VFX.

A video, showing the behind the scenes of Vipo, season 2 has been uploaded to youtube:

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Wolverine Mudbox Bust

During the official Autodesk Mudbox course I manage at 3DU Animation College in Israel, I had the opportunity to record myself sculpting as a personal example for the students in the course.

This sculpt was done in 5 hours and the timelapse was uploaded to YouTube, here:

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Lecturing @ Wacom Day

Come see talented artists and myself at Wacom Day !
I will be talking in detail about Autodesk Mudbox and explain its many advantages in a studio’s pipeline. I will also give a live demonstration while answering questions.

Edit: Thanks to everyone who joined the lecture, it was great ! and a special thanks to Adi Weiman who invited me over.
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IAC Art Chellenge – Heroes & Monsters

The Israeli Animation College (IAC) in association with אייקוןIcon TLV festival  is calling artists all over to give their interpretation to to either a hero or a monster or both.

Winners of the contest will win thousands of dollars worth of scholarships for the different courses @ IAC, Wacom tablets, tickets to the festival and have their work shown in Cinematheque Tel-Aviv.

I am honored to take part as one of the judges for this challenge !

You can read all about it here:

http://www.ani-mator.com/גיבורים-ומפלצות-תערוכה-ותחרות

Good luck !!

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The Marker – Race to Animation Nation

During my time at Snowball VFX, a 9 pages long article has been published by The Marker.
The first part of the article very briefly mentions my name and covers the entire animation industry in Israel as well as companies such as Snowball, Crew 972 & Animation Lab.

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