My name is Adar Bronstein and I am a 3D artist specializing in character and environment modeling as well as digital sculpting and shading.
I work with the following programs:
Maya | 3D Studio Max (Basic)
Unreal | Marmoset Toolbag
Arnold | Vray | Renderman RIS
ZBrush | Mudbox | 3D Coat
Mari | Substance Painter | Quixel Suite
Photoshop | Nuke (Basic)
Canadian resident, eligible to work in Canada and currently located in Vancouver.