I’m happy to share the first game teaser trailer for Warhammer Eternal Crusade in which I created the modeling, sculpting, texturing and look development for the Chaplain character with a fellow co worker.
The work was done in an extremely tight schedule for the Icon Creative Studio here, in Vancouver.
At the top is the initial look development of the character modeling, texturing and shading wise. At the bottom a character I did in 2.5 days as proof of concept, complete with Topology.